3D GAME BASICS

  1. Course Description
    This course is a beginner's introduction to Unity and gives an overview of level creation. At the end of the semester the students should be comfortable developing within Unity and will be able to create a fully textured level with grass, mountains, plains and weather systems. We will also look in depth at how the particle, animation and physic systems work within Unity and the final build settings.
  2. Course Objectives
    - Familiarize with Unity3D interfaces and MonoDevelop - Exploring the Unity scripting and multimedia features. - Develop your own simple game using unity3D
  3. Teachnig Method
    There is no specific class rules. Be active and do all the assignments.
  4. Textbook
  5. Assessment
  6. Requiments
  7. Practical application of the course
    After you finish this course you will be able to develop your own simple games and applications
  8. Reference